#pragma once


#include<vector>

namespace bit
{
	template<class T, class Container = vector<T>>
	class priority
	{
	public:
		void AdjustUp(int child)
		{
			int parent = (child - 1) / 2;
			while (child > 0)
			{
				if (_co)
			}

		}

	private:
		Container _con;
	};
}